My Writing


PODECET

(Placeholder name)


Current project

This piece is my final project for my degree. It is a young-adult fantasy novel about seven young people who have been told they feature at the centre of a prophecy about the end of the world.

The world the characters live in has a past of magic. It has been forgotten by most in this modern age, but there are still remnants of the people who followed the prophecy that warns of what is coming. A divide in beliefs split the group, so while one organisation has been finding the prophesied figures to aid them, the other has been hunting them down to prevent them potentially hindering their plans of destruction. The characters must learn who to trust as they fight to protect the world from the forewarned carnage, and figure out what sacrifices they are willing to make to keep each other safe.

Although the project for my degree is only 6000 words, I will continuing with my work to complete the novel with the aims of getting it published.

This image is the first source of inspiration for this story. When I saw it, three of the characters sprang to life and started arguing on the rooftop, while the storm behind them grew and raged with unnatural power.


Future Earth

On-going project


Currently, this project has no set name – sometimes referred to as Future Earth, sometimes as FE or Iron – but it encompasses a trilogy made of three stand alone books. Each novel is it’s own story with it’s own cast of characters and problems to solve, but when the three are read together, an overarching tale is revealed and events from each book create ripples in the next.

Explore the world

A brief guide into the settings for each novel in the series.

Desert Runners

The plains of A7


A7 is the seventh and smallest Atmosphere biome, found in the southern deserts. Because of the unfertile land, the Collared are not fed well and many turn into Wild People, but even though the land cannot support them well, they still survive and are even more desperate than their counterparts in other biomes, leading to a vicious cycle that affects everyone from the Citizens behind their walls to the Collared children living outside them.

Storm Rousers

The Core of the system


The enormous floating Island at the centre of the continent is the home of the government and the political unrest that slowly bleeds out from it as the tensions rise. The Core has a strong connection with M1, the first Mantle biome, where graduates of the College come from once they have completed their military, political or societal degrees. It is the hub where many changes have the potential to happen, for better or worse.

Fire Racers

The trail of ruined refuges


Branching westwards from the Core, the biomes there formed a route of passage for refugees fleeing the conflict in the centre of the land during the height of the war. The area was near decimated, but as the rebellion was slowly controlled and the fighting stopped, the people in these biomes managed to remake lives for themselves with new friends among them. Ghosts of the past still linger on the outskirts though, hidden in the city mists.

The Biome System


Map of the World

The world is overseen by one governing body. They have divided the land into four levels of economic importance and social privilege. In the centre is the Core – the largest and the most influential location, where the government is held. It is then surrounded by six other ‘biomes’ that make up the Mantle. After the Mantle, there are the eight Crust biomes, and then spaced around are the nine Atmosphere biomes. The further away a biome is from the Core, the less important it is deemed.

Each biome is made up of the central, man-made floating island, where the governing body resides and resources are stored, and multiple surrounding cities that each have their own village where the collared slaves live. The people who live there are referred to as Citizens and Collareds. There are routes that connect the biomes to each other, providing transport and grouping biomes into governing regions that are controlled centrally in the Core.

Archive of Writing

Fiction Archive


The Witch Girl

Their father had remarried and taken for himself a new wife only half a year after their mother had died. This new one was as pretty as the first one had been – not too pretty though or the village below would have whispered. She was the same age that his wife had been, as if he had replaced her with a fresher version renewed with life, with all the colour that had left her over the years.

The son had scowled and stomped; he is merely a child; he just lost his mother. The daughter stood and watched. Smile, child, shake her hand. She placed her hands in her pockets and was sent to call for dinner. The missus had better have a firm hand with this one. Her mother was too soft. The staff of the house kept their musings to behind shut doors, but it showed in their eyes – which echoed in their master’s. The girl watched the woman during the meal. The woman smoothed down her napkin and avoided glancing at the girl.

A few months later and the father had had enough.


Poetry Archive

  1. Late Autumn’s Night
  2. Urbanisation
  3. The Dryad’s Voice
  4. I Need To Tell You That
  5. Grief
  6. As The Stars Fly
  1. Final Thoughts
  2. A Beautiful Gift
  3. Time’s Concerto
  4. Dreams of Gold
  5. Elevator
  6. Still My Home